Pathfinder Roleplaying Game Occult Adventures
  • School enchantment (compulsion) []
  • Spell Lists
    • bard 5
    • mesmerist 5
    • psychic 6
  • Casting Time 1 round
  • Components V, S
  • Range personal
  • Target(s) you
  • Duration instantaneous

This spell allows you to safeguard important knowledge, even from yourself. When casting this spell, you recount one piece of knowledge you possess (up to a maximum of 50 words). This knowledge disappears utterly from your mind, and you might not realize you forgot something. The magic of the spell patches omissions in your memory with indistinct haze. Repress memory protects against detect thoughts, discern lies, zone of truth, and similar spells, though careful questioning may reveal the gaps in your memory, or that your memory has been affected by the spell.

A repressed memory can be restored only by break enchantment, psychic surgery, limited wish, miracle, or wish. If you use this spell to negate the memory of a magical compulsion, it doesn’t remove the compulsion, nor does it remove procedural memories that might affect your skills or class abilities.

At the GM’s discretion, multiple castings of this spell might erase memories of a lengthier event or all memory of a place or individual from your memory.


The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Pathfinder Roleplaying Game Occult Adventures

SECTION 15

  • Pathfinder Roleplaying Game Core Rulebook, Copyright 2009, Paizo Inc.; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
  • Pathfinder Roleplaying Game Occult Adventures, Copyright 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.
  • Demon, Shadow from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Neville White.
  • Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
  • Poltergeist from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Lewis Pulsipher.
  • System Reference Document Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
  • Pathminder, Copyright 2016, Drumanagh Wilpole.