This spell makes the duration of certain other spells permanent. You first cast the desired spell and then follow it with the permanency spell.
Depending on the spell, you must be of a minimum caster level and must expend a specific gp value of diamond dust as a material component.
You can make the following spells permanent in regard to yourself. You cannot cast these spells on other creatures. This application of permanency can be dispelled only by a caster of higher level than you were when you cast the spell.
Self-Only Spells | Minimum Caster Level | GP Cost |
---|---|---|
comprehend languages | 9th | 2,500 gp |
detect magic | 9th | 2,500 gp |
read magic | 9th | 2,500 gp |
darkvision | 10th | 5,000 gp |
see invisibility | 10th | 5,000 gp |
arcane sight | 11th | 7,500 gp |
aura sight | 11th | 7,500 gp |
tongues | 11th | 7,500 gp |
In addition to personal use, permanency can be used to make the following spells permanent on yourself, another creature, or an object (as appropriate):
Self, Others, or Objects Spells | Minimum Caster Level | GP Cost |
---|---|---|
enlarge person | 9th | 2,500 gp |
magic fang | 9th | 2,500 gp |
reduce person | 9th | 2,500 gp |
resistance | 9th | 2,500 gp |
anthropomorphic animal | 11th | 7,500 gp |
greater magic fang | 11th | 7,500 gp |
telepathic bond | 13th | 12,500 gp |
Telepathic bond only bonds two creatures per casting of permanency.
Additionally, the following spells can be cast upon objects or areas only and rendered permanent:
Objects or Areas Spells | Minimum Caster Level | GP Cost | Source |
---|---|---|---|
decrepit disguise | 9th | 500 gp | OA |
sanctify corpse | 9th | 500 gp | UM |
alarm | 9th | 2,500 gp | CRB |
cloud of seasickness | 9th | 2,500 gp | AP55 |
dancing lantern | 9th | 2,500 gp | APG |
dancing lights | 9th | 2,500 gp | CRB |
ghost sound | 9th | 2,500 gp | CRB |
invisibility alarm | 9th | 2,500 gp | ACG |
invisibility | 10th | 5,000 gp | CRB |
loathsome veil | 10th | 7,500 gp | UM |
magic mouth | 10th | 5,000 gp | CRB |
stolen light | 10th | 5,000 gp | CRB |
symbol of laughter | 10th | 5,000 gp | ACG |
symbol of mirroring | 10th | 5,000 gp | UM |
web | 10th | 5,000 gp | CRB |
symbol of healing | 10th | 10,000 gp | UM |
corpse lanterns | 11th | 7,500 gp | PSFG |
gust of wind | 11th | 7,500 gp | CRB |
shrink item | 11th | 7,500 gp | CRB |
stinking cloud | 11th | 7,500 gp | CRB |
symbol of slowing | 11th | 10,000 gp | UM |
create mindscape | 12th | 10,000 gp | OA |
solid fog | 12th | 10,000 gp | CRB |
symbol of revelation | 12th | 10,000 gp | UM |
wall of fire | 12th | 10,000 gp | CRB |
greater create mindscape | 12th | 17,500 gp | OA |
symbol of scrying | 13th | 10,000 gp | UM |
wall of light | 13th | 11,000 gp | PM:DD |
mage’s private sanctum | 13th | 12,500 gp | CRB |
symbol of pain | 13th | 12,500 gp | CRB |
wall of force | 13th | 12,500 gp | CRB |
animate objects | 14th | 15,000 gp | CRB |
symbol of fear | 14th | 15,000 gp | CRB |
symbol of persuasion | 14th | 15,000 gp | CRB |
phase door | 15th | 17,500 gp | CRB |
symbol of stunning | 15th | 17,500 gp | CRB |
symbol of weakness | 15th | 17,500 gp | CRB |
prismatic wall | 16th | 20,000 gp | CRB |
symbol of death | 16th | 20,000 gp | CRB |
symbol of insanity | 16th | 20,000 gp | CRB |
symbol of sleep | 16th | 20,000 gp | CRB |
prismatic sphere | 17th | 22,500 gp | CRB |
teleportation circle | 17th | 22,500 gp | CRB |
symbol of strife | 18th | 25,000 gp | UM |
symbol of vulnerability | 18th | 25,000 gp | UM |
teleport trap | ? | 7,000 gp | CRB |
alter river | — | — | PotR |
Spells cast on other targets are vulnerable to dispel magic as normal. The GM may allow other spells to be made permanent.
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Sources:
SECTION 15