Pathfinder Roleplaying Game Advanced Player's Guide
  • School transmutation []
  • Spell Lists
    • bard 2
    • inquisitor 3
    • witch 2
    • medium 2
  • Casting Time 1 standard action
  • Components V, S, M/DF (a cipher written on a piece of parchment)
  • Range close (25 ft. + 5 ft./2 levels)
  • Target(s) you plus one creature/level, no two of which can be more than 30 ft. apart
  • Duration 10 minutes/level (D)
  • Saving Throw Will negates (harmless)
  • Spell Resistance true

You greatly enhance the ability of the subjects to communicate hidden messages to each other. Each target gains a +10 competence bonus on Bluff checks to send secret message to other recipients. Others using opposed Sense Motive checks to decipher these messages receive a –5 penalty. All subjects affected by the spell must share a language to be able to pass messages.


The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Pathfinder Roleplaying Game Advanced Player’s Guide

SECTION 15

  • Advanced Player’s Guide, Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.
  • Pathfinder Advanced Player’s Guide, Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.
  • Pathfinder Advanced Player’s Guide Update 1.0, Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.
  • Pathfinder RPG Core Rulebook, Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
  • Open Game License v 1.0a, Copyright 2000, Wizards of the Coast, Inc.
  • System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
  • Pathminder, Copyright 2016, Drumanagh Wilpole.