Pathfinder Player Companion: Arcane Anthology
  • School enchantment (compulsion) []
  • Spell Lists
    • alchemist 5
    • bard 4
    • medium 4
    • mesmerist 5
    • sorcerer/wizard 5
    • summoner 5
  • Casting Time 1 standard action
  • Components V, S
  • Range medium (100 ft. + 10 ft./level)
  • Effect(s) one willing creature
  • Duration 10 minutes/level or until discharged
  • Saving Throw none (harmless)
  • Spell Resistance yes (harmless)

You inspire the target with the power to seize a grand destiny. The target gains a +4 competence bonus that it can choose to apply before rolling any attack roll, caster level check, saving throw, or skill check. The spell ends once the bonus has been applied to two rolls. At 12th level and 15th level, the bonus can be applied an additional time before the spell is discharged. A subject can be under the effect of only one grand destiny spell at a time.


The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Pathfinder Player Companion: Arcane Anthology

SECTION 15

  • Pathfinder Player Companion: Arcane Anthology, Copyright 2016, Paizo Inc.; Authors: Alexander Augunas, Steven T. Helt, and David N. Ross.
  • Open Game License v 1.0a, Copyright 2000, Wizards of the Coast, Inc.
  • System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
  • Pathminder, Copyright 2016, Drumanagh Wilpole.