Any nonevil creature within the area of a blasphemy spell suffers the following ill effects. The effects are cumulative and concurrent. A successful Will save reduces or eliminates these effects. Creatures affected by multiple effects make only one save and apply the result to all the effects.
HD | Effect |
---|---|
Equal to caster level | Dazed |
Up to caster level –1 | Weakened, dazed |
Up to caster level –5 | Paralyzed, weakened, dazed |
Up to caster level –10 | Killed, paralyzed, weakened, dazed |
Furthermore, if you are on your home plane when you cast this spell, nonevil extraplanar creatures within the area are instantly banished back to their home planes. Creatures so banished cannot return for at least 24 hours. This effect takes place regardless of whether the creatures hear the blasphemy or not. The banishment effect allows a Will save (at a –4 penalty) to negate. Creatures whose Hit Dice exceed your caster level are unaffected by blasphemy.
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Sources:
SECTION 15