Pathfinder Roleplaying Game Mythic Adventures
  • School universal
  • Spell Lists
    • cleric 9
    • druid 9
    • sorcerer/wizard 9
    • witch 9
  • Casting Time 1 hour
  • Components V, F (minor artifact), M (10,000 gp in rare herbs, gems, and other exotic materials)
  • Range close (25 ft. + 5 ft./2 levels)
  • Target(s) one non-mythic creature/3 levels
  • Duration 2 hours/level; see text
  • Saving Throw Will negates (harmless)
  • Spell Resistance yes (harmless)

You imbue a number of creatures with mythic power, granting each of them 1st tier in a mythic path of its choice. The creatures immediately gain the benefits of their chosen paths. Divide the duration evenly among all targets.

The targets retain their mythic tier only while they’re within 100 feet of the spell’s focus component. A target that goes outside this range loses its mythic tier, but instantly regains it if it moves into range again. If the focus component is destroyed while the spell is in effect, the spell immediately ends and all targets gain 1d4 permanent negative levels.

Mythic: If you expend one use of mythic power when casting this spell, the duration increases to 1 day per level, and you can use yourself as the focus for this spell instead of a lesser artifact. If you’re the focus, the targets retain their mythic tier only while they’re within 100 feet of you, and if you die, the spell immediately ends and all targets gain 1d4 permanent negative levels.


The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Pathfinder Roleplaying Game Mythic Adventures

SECTION 15

  • Pathfinder Roleplaying Game Core Rulebook, Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
  • Pathfinder Roleplaying Game Mythic Adventures, Copyright 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.
  • Demodand, Slime from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
  • Forlarren from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Ian Livingstone.
  • Hangman Tree from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
  • Open Game License v 1.0a, Copyright 2000, Wizards of the Coast, Inc.
  • Rot Grub from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors: Scott Greene and Clark Peterson, based on original material by Gary Gygax.
  • System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
  • Troll, Ice from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author. Scott Greene, based on original material by Russell Cole.
  • Troll, Rock from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene.
  • Yellow Musk Creeper from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Albie Fiore.
  • Pathminder, Copyright 2016, Drumanagh Wilpole.