Pathminder
Races
Classes
Base Classes
Prestige Classes
Alchemist Discoveries
Blade Skills
Evolutions
Rage Powers
Rogue Talents
Rogue Advanced Talents
Stalker Arts
Tactical Presences
Warlord Gambits
Feature Groups
Descriptors
Feat Types
Martial Disciplines
Trait Types
Features
Feats
Maneuvers
Skills
Spells
Traits
Gear
Afflictions
Equipment
Magic Items
Magic Item Properties
Special Materials
Misc
Afflictions
Glossary Terms
Occult Rituals
Systems
Alignment
Auras
Chakras
Duels
Exploration
Heists
Idols
Individual Influence
Ley Lines
Mindscapes
Nemeses
Organizational Influence
Performance Combat
Psychic Duels
Pursuit
Research
Social Conflicts
Spellblights
The Planes
Verbal Duels
Sources
Pathfinder Roleplaying Game Pathfinder Unchained
Make an Edit
Report a Problem
Base Classes
Rogue (Filcher, Hidden Blade, Unchained)
Rogue (Hidden Blade, Unchained)
Feats
Signature Skill
Rogue Advanced Talents
crippling strike
cutting edge
deadly sneak
defensive roll
dispelling attack
double debilitation
feat
greater multitalented
greater terrain mastery
improved evasion
light walker
master of disguise
opportunist
quick shot
skill mastery
slippery mind
Rogue Talents
major magic
minor magic
bleeding attack
camouflage
certainty
coax information
combat swipe
combat trick
esoteric scholar
expert leaper
fast stealth
follow clues
hold breath
lasting poison
ledge walker
multitalented
nimble climber (Unchained)
powerful sneak
quick disable
resiliency
rogue crawl
slow reactions
stand up
surprise attack
terrain mastery
trap spotter
weapon training
Skills
Acrobatics
Appraise
Bluff
Climb
Craft
Diplomacy
Disable Device
Disguise
Escape Artist
Fly
Handle Animal
Heal
Intimidate
Knowledge
Knowledge (arcana)
Knowledge (dungeoneering)
Knowledge (engineering)
Knowledge (geography)
Knowledge (history)
Knowledge (local)
Knowledge (nature)
Knowledge (nobility)
Knowledge (planes)
Knowledge (religion)
Linguistics
Perception
Perform
Profession
Ride
Sense Motive
Sleight of Hand
Spellcraft
Stealth
Survival
Swim
Use Magic Device