Pathfinder Roleplaying Game Occult Adventures
  • School transmutation; Level 5
  • Casting Time 50 minutes
  • Components V, S, M (incense), SC (up to 12)
  • Skill Checks Knowledge (arcana) DC 34, 3 successes; Knowledge (planes) DC 34, 1 success; Perception DC 34, 1 success
  • Range touch
  • Target(s) primary and secondary casters
  • Duration 1 day (D)
  • Saving Throw Fortitude negates (harmless); SR yes (harmless)
  • Backlash All casters take 2d6 points of damage.
  • Failure All casters gain a temporary negative level (DC = 16 + primary caster’s Charisma bonus to remove after the first day), and the primary caster is afflicted with a more potent version of the mindfire disease (DC 17; 2 saves; 1d4 Int; 1/day).

Through a ceremony of meditation and recitation, the casters of this ritual become psychically attuned.

Casters who don’t have levels in an occult class gain the following benefits.

  • Each caster can choose one knack from the psychic class’s spell list and an additional knack for every 5 character levels that caster possesses (to a maximum of 5 knacks at 20th level). The casters can cast these knacks at will.
  • If a caster is trained in a skill with an occult skill unlock, she can use that skill’s occult unlock.

Casters who do have levels in an occult base class gain the following benefits.

  • If a caster is trained in a skill with an occult skill unlock, she gains a +4 insight bonus on checks with that skill when using its occult skill unlock.
  • If a caster is untrained in a skill with an occult skill unlock, she can still use that skill’s occult unlock.

Each of the ritual’s casters can choose to dismiss this ritual’s effects for themselves individually.


The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Pathfinder Roleplaying Game Occult Adventures

SECTION 15

  • Pathfinder Roleplaying Game Core Rulebook, Copyright 2009, Paizo Inc.; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
  • Pathfinder Roleplaying Game Occult Adventures, Copyright 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.
  • Demon, Shadow from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Neville White.
  • Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
  • Poltergeist from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Lewis Pulsipher.
  • System Reference Document Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
  • Pathminder, Copyright 2016, Drumanagh Wilpole.