chilling grave defense


Lords of the Night
Lords of the Night
  • Discipline: Unquiet Grave (Counter)
  • Level: 2
  • Prerequisites:
  • Initiation Action: 1 immediate action
  • Range: Close (25 ft. plus 5 ft. per 2 levels)
  • Target: 1 creature
  • Duration: 1 round

You afflict an attacker with the chill of the grave, sapping the strength from their limbs. You may acti- vate this counter in response to a melee or ranged attack being made against you. The creature making that attack suffers a -4 penalty to its Strength and Dexterity for 1 round. Apply these penalties before calculating the attack and damage rolls for the attack (this may cause the attack to miss).


The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Lords of the Night

SECTION 15

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