Pathfinder Campaign Setting: Rival Guide
    • Aura strong necromancy
    • CL 16th
    • Slot headband
    • Weight
    • Price 30,000 gp

Appearing at first like an expensive, masochistic adornment, this almond-sized star-ruby is set in a gold clasp, one side of which is festooned with several long spikes. A soulbound eye is not an item that most creatures would voluntarily wear—they are instead crafted by powerful creatures who wish to use another creature as a sort of remote-viewing slave. A soulbound eye must be attached to a willing or helpless creature by pressing the spike-covered surface to the creature’s brow—the gem swiftly and painfully embeds itself in the victim’s forehead, immediately activating to forge a shared link between the user and the victim.

Once implanted, the soulbound eye allows the user to observe the world around the victim through the victim’s senses. It also allows for telepathic communication between the victim and the master. Neither of these features function across planar boundaries. While the soulbound eye’s victim is not compelled to obey its master’s telepathic commands, the master can use the soulbound eye as a conduit for hold monster, modify memory, pain strike, or suggestion spells cast by the master, treating the wearer as the target of the spell, no matter the distance between the master and victim. The victim is allowed any normal saves or spell resistance against spells cast through the soulbound eye.

An implanted soulbound eye functions like a cursed item once it is in place—it can only be removed if the curse is first lifted via an effect like remove curse or break enchantment. Once removed, a soulbound eye crumbles to fragments.

    • Construction Requirements Craft Wondrous Item , scrying
    • Cost 15,000 gp

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Pathfinder Campaign Setting: Rival Guide

SECTION 15

  • Pathfinder Campaign Setting: Rival Guide, Copyright 2011, Paizo Publishing, LLC. Authors: Brian Cortijo, Adam Daigle, Tim Hitchcock, Brandon Hodge, Colin McComb, Jason Nelson, Amber Scott, Neil Spicer, and Todd Stewart.
  • Open Game License v 1.0a, Copyright 2000, Wizards of the Coast, Inc.
  • System Reference Document, Copyright 2000, Wizards of the Coast, Inc; Authors Jonathan Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
  • Pathminder, Copyright 2016, Drumanagh Wilpole.