Bloodforge
Bloodforge

Unusually small and nimble for your race, you can squeeze into tight places.

Feat Type(s)
Prerequisites
  • base attack bonus +3
  • elf, gnome, goblinoid, halfling or reptilian subtype and/or aberration, fey, or ooze type
Benefit

You gain the flexible frame special quality, which allows you to function in many ways as though you were one size smaller.

If you would be subject to a size modifier or a special size modifier for an opposed check (such as Stealth), you are treated as being one size smaller if it is advantageous to you.

You are considered to be one size smaller when “squeezing through” restrictive spaces, and may use weapons designed for creatures one size smaller without penalty. Your space and reach remain that of a creature your actual size. The effects of this ability stack with those of abilities, powers, and spells that change the subject’s size.


The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Bloodforge

SECTION 15

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  • Bastards & Bloodlines: A Guidebook to Half-Breeds, Copyright 2003, Green Ronin Publishing; Author: Owen K.C. Stephens
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  • If Thoughts Could Kill, Copyright 2001–2004, Bruce R. Cordell. All rights reserved.
  • Mindscapes, Copyright 2003–2004, Bruce R. Cordell. All rights reserved.
  • Mutants & Masterminds, Copyright 2002, Green Ronin Publishing.
  • Path of War, Copyright 2014, Dreamscarred Press.
  • Pathfinder RPG Core Rulebook, Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. Bloodforge*, Copyright 2014, Dreamscarred Press, LLC; Author: Matthew Ryan Medeiros, Jade Ripley, based on material by Owen K.C. Stephens.
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  • Pathfinder Roleplaying Game Bestiary, Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
  • Pathfinder Roleplaying Game Ultimate Combat, Copyright 2011, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Brian J. Cortijo, Jim Groves, Tim Hitchcock, Richard A. Hunt, Colin McComb, Jason Nelson, Tom Phillips, Patrick Renie, Sean K Reynolds, and Russ Taylor.
  • Pathfinder Roleplaying Game Ultimate Magic, Copyright 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.
  • Psionics Unleashed, Copyright 2010, Dreamscarred Press.
  • Swords of Our Fathers, Copyright 2003, The Game Mechanics.
  • The Book of Experimental Might, Copyright 2008, Monte J. Cook. All rights reserved.
  • The Iconic Bestiary: Classics of Fantasy, Copyright 2005, Lions Den Press; Author Ari Marmell
  • Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
  • Unearthed Arcana, Copyright 2004, Wizards of the Coast, Inc.; Authors Andy Collins, Jesse Decker, David Noonan, Rich Redman
  • Unearthed Arcana, Copyright 2004, Wizards of the Coast.
  • Modern System Reference Document, Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker,Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker
  • Pathminder, Copyright 2016, Drumanagh Wilpole.