Pathfinder Campaign Setting: Rival Guide
    • Price 120 gp
    • Type ingested
    • Addiction moderate, Fortitude DC 20
    • Effect 2d12 minutes; unconscious, gain vivid dreams acting as the augury spell, but with only a 60% chance of receiving a meaningful reply
    • Damage 1d3 Wis damage

This tea carries a complex aroma combining the unlikely mix of citrus and dung. Originally developed in Vudra from a mix of rare herbs and flowers, dreamtime tea is gaining popularity in many cities in the Inner Sea region, particularly among those who seek dreams as an escape from reality.


The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Sources:

  • Pathfinder Campaign Setting: Rival Guide

SECTION 15

  • Pathfinder Campaign Setting: Rival Guide, Copyright 2011, Paizo Publishing, LLC. Authors: Brian Cortijo, Adam Daigle, Tim Hitchcock, Brandon Hodge, Colin McComb, Jason Nelson, Amber Scott, Neil Spicer, and Todd Stewart.
  • Open Game License v 1.0a, Copyright 2000, Wizards of the Coast, Inc.
  • System Reference Document, Copyright 2000, Wizards of the Coast, Inc; Authors Jonathan Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
  • Pathminder, Copyright 2016, Drumanagh Wilpole.